» Comics - Decisions, Decisions 6 - October 20th, 2012, 7:14 pm

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Hmm. A more permanent solution to stopping the Enchanters. Put something in their way, or someone? A new spell? Experiment on a spell that would take away their memories and identity? Kidnap their husbands? Tie them up and tickle torture them? Key their cars? Call them mean things behind their backs?

posted by Dimensional on October 20th, 2012, 7:40 pm



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Shoot them?

posted by Letch Crayak (Guest) on October 21st, 2012, 7:23 am



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I suggest an evil pharmacist to build a Deal-With-Them-anator, and then they can take over THE TRI-STATE AREA!

posted by Salen (Guest) on October 22nd, 2012, 9:10 am





 
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@Salen: I like your ideas and wish to subscribe to your newsletter. :P

posted by DarkwingDork on October 22nd, 2012, 9:32 am





 
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@Letch Crayak: Remember, the idea is to deal with them in a way where there's no blowback on Temu's organization. Killing them outright will bring the heat down on them, and they're not ready to deal with the Enchanters yet.

posted by DarkwingDork on October 22nd, 2012, 9:33 am





 
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Wait what's the fox's prob?

posted by Silaya Arctic Prower on May 2nd, 2014, 2:02 pm



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